Posted on 30 June 2008 by AlexJ
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Posted on 30 June 2008 by AlexJ
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Posted on 30 June 2008 by AlexJ
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Posted on 30 June 2008 by AlexJ
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Posted on 30 June 2008 by AlexJ
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Posted on 30 June 2008 by AlexJ
The Entertainment Software Association (ESA), which represents the interests of video game publishers in the United States, has issued a press release announcing that the state of Minnesota will reimburse the industry to the tune of $65,000.
The figure represents legal fees incurred by the video game industry in its court challenge to Minnesota's unusual 2006 "fine-the-buyer" law.
As passed by the Minnesota legislature and signed into law by Governor (and potential Republican VP candidate) Tim Pawlenty (left) in 2006, the law would have turned traditional video game legislation on its head by fining underage buyers of M-rated games $25. Virtually all other video game content bills have sought penalties against retailers.
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Posted on 30 June 2008 by AlexJ
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Posted on 30 June 2008 by AlexJ
In the preceding GamePolitics article we covered University of Michigan Professor Brad Bushman's criticism of Grand Theft Childhood.
The book, written by Harvard researchers Lawrence Kutner and Cheryl Olson, downplays the effects of video game violence on adolescent behavior.
We also contacted the authors for comment on Bushman's attack on Grand Theft Childhood. Dr. Cheryl Olson shared these thoughts (and provided several of the links):
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Posted on 30 June 2008 by AlexJ
While Lawrence Kutner and Cheryl Olson's recent book Grand Theft Childhood has given cheer to video gamers (and the video game industry), a longtime media violence researcher strongly disagrees with the authors' conclusion that violent games aren't all that bad for younger players.
In an op-ed for the Detroit Free Press, University of Michigan professor Brad Bushman writes:
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Posted on 30 June 2008 by AlexJ
Scott Miller, head of 3D Realms, told Next Generation that he views the upcoming E3 Expo as "irrelevant".
3D Realms, of course, owns perhaps the most vapory vaporware game property of all time, Duke Nukem Forever. Of the long-awaited DNF, Miller commented:
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