['Design Lesson 101' is a regular column by game designer Manveer Heir. The goal is to play a game from start to completion and learn something about game design in the process. This week we take a look at Telltale's episodic Strong Bad's Cool Game For Attractive People, which recently commenced with Episode 1: Homestar Ruiner.] Dialogue trees are a standard part of many RPG and adventure games. These games usually narratively center around interactions ...
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