A game with a lot of meaning, some darkness and comedy, and way too much dialogue. That’s the short version.
I came into Disco Elysium knowing almost nothing about it, other than that it’s a phenomenal game. People say the game is amazing, it’s unique, dark, and one of best-written games ever. I’ve heard people talking about how they wanted to replay it making completely different choices. I mean, that sounds like a must-play, right?
But after getting started, I was very surprised to see at what kind of game it actually is. A wall of reading. Heavy political and socioeconomic stuff. Race, poverty, ideology.
Continue reading “Disco Elysium Review: A Good Story Buried in Dialogue”

