After about an hour and a half with the Ocarina of Time remake on Switch 2, my first impression is simple: this is not a reskin of an old game. It feels like a new game, even to someone who has played the original many times.
And I have played it many times. I got Ocarina of Time for the Nintendo 64 when it came out in 1998, when I was about 16. Since then, I’ve replayed it several times on the N64, bought it again on the GameCube, and played it on an emulator. If I had to guess, I’ve finished it somewhere between eight and ten times. I don’t own an N64 copy anymore, unfortunately, but I still have my GameCube copy on the shelf.
Even with all that history, I didn’t remember much of the game off the top of my head before today. Once I picked up the controller, though, it came back quickly. It was a lot like riding a bike. It’s a fun mix of familiar and new.
Continue reading “Ocarina of Time Remake: First Impressions After an Hour”

